AI Insights · Timothy · October 2023
Top 5 Third Person Games on iOS in the US for Q3 2023
In Q3 2023, the top third-person games on iOS in the US saw varied performance in downloads, revenue, and active users. Discover the trends for each game with data from Sensor Tower.
In Q3 2023, the top third-person games on iOS in the United States exhibited notable trends in their weekly downloads, revenue, and active user counts. Here’s a detailed look at the performance of each game, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE
Weekly Revenue: The revenue for DRAGON BALL Z DOKKAN BATTLE peaked at approximately $4.5M in mid-September, with other significant peaks at $3.3M and $2.9M at the end of August and early July, respectively.
Weekly Downloads: Downloads ranged from around 7.4K to 13.7K, with a noticeable spike in the first week of July.
Weekly Active Users: Active users saw a steady presence, peaking at 237K in mid-September and consistently staying above 170K.
PUBG MOBILE
Weekly Revenue: Weekly revenue for PUBG MOBILE fluctuated, reaching nearly $2.4M at the end of July and maintaining strong figures around $2M during several weeks in July and August.
Weekly Downloads: Downloads peaked at 143K in mid-July but showed a downward trend towards the end of the quarter, dipping to approximately 69K.
Weekly Active Users: Active users remained robust throughout the quarter, peaking at 993K in mid-July and stabilizing around 750K to 800K in September.
Genshin Impact
Weekly Revenue: Genshin Impact saw significant peaks in revenue, with the highest at $2.7M in the last week of September and another notable peak at $2.2M in mid-August.
Weekly Downloads: Downloads were steady, ranging between 38K and 59K, with the highest download count in late July.
Weekly Active Users: Active users for Genshin Impact peaked at 796K in mid-August, with a consistent presence above 570K throughout the quarter.
DRAGON BALL LEGENDS
Weekly Revenue: The revenue for DRAGON BALL LEGENDS saw its highest point at $3.5M in early July, with other significant figures above $1M in late June and early July.
Weekly Downloads: Downloads were highest at 42.6K in early July, tapering off to around 20.8K by the end of September.
Weekly Active Users: Active users peaked at 669K in late June but saw a decline to around 425K by the end of September.
Free Fire: 7th Anniversary
Weekly Revenue: Free Fire: 7th Anniversary had its highest revenue at $1.9M in mid-July, with other weeks maintaining figures around $1M.
Weekly Downloads: Downloads peaked at 59K in early August, with a gradual decline to around 37K by the end of September.
Weekly Active Users: Active users remained strong, peaking at 1.1M in late July and early August, and maintaining a presence above 940K throughout the quarter.
For more comprehensive insights and detailed data, visit Sensor Tower.